SUPLITEC
INTERIOR

Pastel Tones design

ENVIRONMENT

UE4 Contemporary Interior

Interior visualisation done in Unreal Engine 4. This scene was assembled using mostly library assets that were optimised and made game engine ready. Materials were created using Substance Suite.

WORK DONE:

  • environment design
  • modelling
  • texturing/materials
  • set dressing
TOOLS USED:
  • Autodesk 3ds Max
  • Adobe Photoshop
  • UV Layout
  • Substance Painter
  • Substance Designer
  • Bitmap2Material
  • Unreal Engine 1
  • YEAR : 2016
  • LOCATION : Minsk, Belarus
  • CATEGORY : House
  • CREATIVE DIRECTOR : Andrus' Bezden
  • VISUALIZATION : Sasha Hamolin